Polishing
This time I focused on polishing the game, or making it look better, because as of now it looks REALLY bad. Still, don't expect the game to look good...
Polishing Changes/Additions:
- New HP bar above enemies' body so you can tell when they will die! (Spider Boss has custom bar)
- Invincibility Shield that appears after drinking an Invincibility Potion now rotates for effect!
- New flowing width for the line in between your character and the sword
- Other minor changes not worth mentioning
Other Changes/Additions:
- Score label placement changes slightly to optimize for higher scores!
- All enemies that by default spawned in unlockable rooms removed!
- Hitboxes were redone to make it more accurate!
- All scripts changes so you can attack enemies from maximum range instead of a set distance! (Basically you couldn't damage enemies if you were too far before, now you can)
- New screenshots for the downloading page will be added with the Full Release
Files
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Monster Rush
Battle through endless hordes of monsters and enemies, while discovering the hidden secrets of the world around you!
More posts
- Full ReleaseMar 26, 2023
- Third Wave of Balance ChangesMar 19, 2023
- Second Wave of Balance ChangesMar 16, 2023
- Balancing ChangesMar 15, 2023
- Linux Beta ReleaseFeb 12, 2023
- Beta Release for MacFeb 11, 2023
- Beta ReleaseFeb 11, 2023
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