Second Wave of Balance Changes


The game had actually become slightly harder from the previous balance changes, meaning they weren't too balanced... However, a second wave has come fixing all the issues!


- Health Potion now heals 30% of your HP instead of 10%

- Mage now waits 1 second before shooting another fireball after the fireball has despawned

- Cyclops speed reduced from 135 to 120

- Spider Boss' webs damage reduced from 7 to 5

- Spider Boss' speed reduced from 115 to 100

- Same cooldown as the Mage was added to Spider Boss

- Spider Boss' HP reduced from 425 to 400

- Player dash length actually extended (Wasn't truly last time)

- Dash cooldown reduced from 2.5 seconds to 2 seconds


NOTE: These changes will be put into the downloadable game with the Full Release, coming very soon!

Files

Monster Rush.exe 43 MB
Feb 11, 2023
Monster Rush.x86_64 12 MB
Feb 12, 2023

Get Monster Rush

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