Balancing Changes
These balance changes will be included in the Full Release, coming very soon:
- Health Potion now heals 20% of your HP instead of 10%
- Crab now has the job to run at you and keep you stuck for other enemies to attack you
- Screenshots have been added to the website page
- Invincibility Potion now lasts 5 seconds instead of 4.5 seconds
- Strength Potion now doubles your damage instead of increasing it by 15
- Strength Potion glitch fixed when after using a Strength Potion with an upgraded sword it goes back to the basic sword's damage
- Speed Potion now increases speed by 80 instead of 60, and acceleration by 120 instead of 100
- Spider Boss now has 425 HP instead of 375
- Spider Boss now does 15 damage instead of 20 - Spider Boss now gives 25 Score instead of 10 Score
- Range the Spider Boss runs at you extended from 70 to 80
- Cyclops speed increased from 110 to 135
- Mage HP reduced from 18 to 15
- Mage speed reduced from 160 to 140
- Player dash now goes farther
- Rushers spawn every 45 seconds instead of 35 seconds
- Rusher Score reduced from 3 to 2
You probably won't understand most of it, but here it is. Also, screenshots were added to the main page!
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Monster Rush
Battle through endless hordes of monsters and enemies, while discovering the hidden secrets of the world around you!
More posts
- Full ReleaseMar 26, 2023
- PolishingMar 19, 2023
- Third Wave of Balance ChangesMar 19, 2023
- Second Wave of Balance ChangesMar 16, 2023
- Linux Beta ReleaseFeb 12, 2023
- Beta Release for MacFeb 11, 2023
- Beta ReleaseFeb 11, 2023
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