Third Wave of Balance Changes
After the previous balance changes making the game easier, it was realized armor was still scaled for the harder game, being very overpowered. These changes have happened:
- Full Armor Set damage reduction reduced from 40% to 20%
- Golden Armor damage reduction reduced from 70% to 40%
- Bronze Sword bonus damage reduced from 40 to 35
- Golden Sword bonus damage was never actually added... So it is now 50 (Content in Full Release)
- Dash cooldown changed back to 2.5 seconds instead of 2 seconds
- Health Potion heals now 25% of your HP instead of 30%
- New Dash sound effect, as the previous one was high pitched and annoying, now it actually sounds like a dash
Lots of polish is coming soon, be prepared for the Full Release!
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Monster Rush
Battle through endless hordes of monsters and enemies, while discovering the hidden secrets of the world around you!
More posts
- Full ReleaseMar 26, 2023
- PolishingMar 19, 2023
- Second Wave of Balance ChangesMar 16, 2023
- Balancing ChangesMar 15, 2023
- Linux Beta ReleaseFeb 12, 2023
- Beta Release for MacFeb 11, 2023
- Beta ReleaseFeb 11, 2023
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Sorry, but Golden Armor is also Full Release content!